Thursday, September 9, 2010

My 15 Minutes of Fame Starts Now

When I started In Third Person, I never anticipated it being nothing more than my personal place to write about video games. If people outside of myself enjoyed it, I would consider a bonus.

Today, a lot of people enjoyed it. First, the team at Wordpress, who chose to feature my blog on the Wordpress.com home page. Then, the many people who followed through. My site at most normally gets a few dozen visits a day, but today I broke 1,000 and got a lot of great discussion in the comments.

I'm honoured to have my work featured on the Wordpress home page. It says a lot about the quality of my work and I hope that those who found my blog through Wordpress will continue to read my posts and comment on them. Here's to hoping the success continues.


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Wednesday, August 4, 2010

Making My Hobby Site Work For Me


Just over a year ago, I started jettlandicho.com with the intention of it being my professional presence on the Internet. I planned to create content that I would be proud to show advertising industry professionals, advertising students, my mom or anyone that happened to Google my name. In an era where every employer will use the Internet to know everything there is to know about prospective hires, I wanted to make everything they found awesome. Outside of that joke Amazon.com review written in my name (thanks, Ahmed), I think I have done a decent job of taking control of the 'Jett Landicho brand'.

A few months after jettlandicho.com launched, I started another site. It's origin story was completely different. It was created as an outlet to express my thoughts and feelings in regards to a life-long hobby of mine. I intentionally didn't tell anyone I knew about the site for a number of reasons:

1) Employers probably don't care about my hobby
2) My friends don't care about my hobby like I do
3) I wanted to see how my 'anonymous' Internet effort would perform without my name attached to it

While I think points one and two still stand, I think there are some positives to be had from claiming this other site as mine. Should you be interested in my personal project and the rationale for 'outing' it, read the rest of this post.



About the Site

In Third Person is a video game blog. I may not have the credentials of IGN, Gamespot or Ice-T, but it's the only place to get video game thoughts and opinions from yours truly. I try and write everything as personable and relatable as possible so that I can provide you with a compelling third person perspective on everything relating to video games. If you value what I have to say about games, awesome. If you don't, you're more than welcome to disagree with me in the comments.

Why In Third Person Matters to Me

I love video games. I've been actively playing games for over 20 years. I've been actively following the scene and the culture since the early days of Electronic Gaming Monthly. There are a lot of thoughts and experiences I've always wanted to share but never had the outlet to express myself. This may sound cheesy, but I think having this outlet has been good for my soul. This project was birthed out of my love for video games and I hope it comes through in my work.

Why It Might Matter to You

Most of the jettlandicho.com traffic comes from potential employers looking for background information on me and from advertising students who know me through Seneca College's Creative Advertising program. Odds are, if you're in the first audience, you probably don't care about video games. I understand that.

What might be relevant to you is that In Third Person is another example of my ability to work with blogs and, in particular, the Wordpress platform. I'm still fine-tuning the blog to get the right template and plug-ins, but I know how to use it and I use this all the time. Feel free to judge me based on my ability express thoughts and ideas through interactive and social technologies.

I am also putting this out there as another means for someone to learn more about me as a person. jettlandicho.com was partially made to compensate for my lack of interactive advertising experience and my lack of a professional presence on the web. A year later, I'm fortunate to have a number of interactive and social media projects under my belt. When the time comes, I can always speak to that experience and to this blog.

Throughout this past year of working in advertising, I've also learned about the value in personality. Opportunities can be made or lost based my personality and how I would mesh with others. While who I am is framed mainly within the context of video games, I think a lot about who I am as a person shines through.

In Conclusion

In Third Person is my gaming blog that is independent of the work I do on jettlandicho.com. I'm just as proud of the content on In Third Person as I am of the content here. If you enjoy video games or just want to learn a bit more about me, head over there right now.


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Tuesday, June 22, 2010

Answering Internship-Related Questions


Earlier today, I saw a bunch of internship-related questions pop up on my Twitter from my former professor and "Big Daddy CABBIE", Anthony Kalamut a.k.a. @southsideadguy. He's put out a bunch of questions for the Internet at large to answer so that he can relay that information back to his advertising students, who are all required to complete an internship before graduating.

I know it's scary being in his student's shoes, because I was there just a year ago. I've received a lot of help along my relatively successful journey in the advertising industry so far and I actively try and pay it forward. Answering a few of these questions is the least I can do to help my fellow adlanders score their internships. Jump through the cut to see my answers to Anthony's questions relating to internships.

If a company rejects you, would you apply again for their program at a later date?

Absolutely. Just because a company says no to you once doesn't mean that they'll say no to you forever. As time passes, circumstances change, people change and people change their minds. If you go for an interview and they don't hire you, I would recommend at least adding the people who interviewed you as contacts on LinkedIn or keeping their email on file. That way, you'll have the ability to ask if there are any new opportunities available or, even better, they'll have the ability to contact you first if another opportunity were to arise. Also, the people considering you the first time around might not even be there the second time you apply, which would leave you with a clean slate. While I wouldn't put all my eggs in one basket and focus all of my efforts into one agency, I wouldn't write off an agency that has said no before, either.


What's most important in an internship? Atmosphere/culture, opportunity to be hired, experience or compensation?

While they're all important, I can rank those from top to bottom what are most important to me:

1. Experience
2. Atmosphere/Culture
3. Opportunity to be hired
4. Compensation

Experience is key because experience is the biggest indicator of your value. You can also consider your experience as an investment to yourself. Regardless of how your internship ends, that experience will stay with you forever, which you can use to leverage yourself into a paid agency position. Atmosphere and culture I put at #2 because a good working environment is extremely important. If you're going to spend 8 hours a day and 5 days a week, you're going to want to spend that time in a place where you're comfortable and enjoy the people you work with. Having worked in both a large agency and a small agency, I can tell you that the atmosphere is very different in comparison, but I enjoy both for different reasons. Finding an agency where you "fit" in terms of skill-set and in personality will go a long way towards a great internship and possibly bigger things in the future.

I ranked opportunity to be hired and compensation at the bottom because there are factors beyond your control at play there. You might be hire-worthy, but if your agency doesn't have the money to keep you on, you're out of luck. Also, most agencies don't pay for interns. If you're holding out for a paid internship, you could be waiting for a long time.


What challenges have you faced when trying to acquire an internship?

The lack of experience and the "lack" of opportunities. I'll start with experience first.

Student work helps, but employers definitely prefer to see real work, even from prospective interns. If you come across any opportunities to do any sort of "real" advertising work that you can put in your portfolio or resume, go for it. One of the other things you can do is find another way to demonstrate what you have to offer. For me, my solution was starting up this blog, which actually did help me get my most recent job. However, every person is different and I'm sure there are countless other ways to sell yourself.

There are opportunities for internships everywhere, but as a student who doesn't know where to look, it can be daunting. To overcome that, I often consulted with my teachers who had information on openings and I conducted as many informationals with industry professionals as I could to not only learn more about the industry, but also to build a contact base that could possibly help me out in the future.


How did/would you find your internship?

My story is actually really weird. I had applied to a bunch of ad agencies and done a few interviews, but nothing had panned out. During my final semester at school, we had an assignment to come up with an advertising pitch for a small business. My girlfriend/partner on the assignment, Stephanie, chose an organic candy company called Pure Fun.

During our research, we found the President of the company on Facebook. We sent her a message telling her what we were doing and we sent her a mini brief containing info that we'd gathered so far. The President of Pure Fun loved it so much, she wanted to meet us in person. From there, Stephanie and I polished up our presentation, got a bunch of advice from our teachers, and we pitched the President of the company in a school board room. Before we had even graduated, we had essentially won our own account, which then turned into our internships.

There are a lot of ways to go about acquiring an internship other than sending resumes to every agency under the sun. In a time when the economy hit the absolute bottom, Stephanie and I created our own jobs by expanding our horizons and putting in the extra effort. Other advertising students have the capability to do the same thing, if not bigger.


Would you consider relocating to a different city for an internship?

If the circumstances line up in your favour, yes. During my radio career, I did my internship in a city I'd never been to at a station that played country music, a genre I knew nothing about. Through that experience of being in a totally new environment, I learned a lot about radio, the world and myself.

There have been a few opportunities for me to do my internship outside of the country through school, but there were other life factors involved that prevented me from going. If I were a student again and all the stars aligned for me to take that step, I totally would.


At what age, if any, are you “too old” to be an intern?

If you can prove that you have the ability to handle the work of an intern, I don't think you can be "too old". There are people in every industry that are entering their respective fields at different ages because they decided to change their career path or what have you. If you're happy with what you're doing, then your age shouldn't matter.


Much respect to Anthony for putting in the effort of getting this type of feedback for his students. His students are really lucky to have a professor like him who is willing to go the extra mile like this. I'm still very much a student of advertising myself with a lot more to learn, but if my answers help even one adlander find their way, then this was totally worth it.


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Monday, May 31, 2010

Early iPad Impression



Do I need to invest in a "tweener" machine that doesn't really beat out the other two devices I own? Probably not.

Me, "The iPad Cometh"

So much for that. Thanks to a recently-passed birthday and a chance visit to the Apple store on launch day, I fell in love with the iPad after 5 minutes of use. Did I need it? Probably not. Did I want it? Enough to buy it after 20 minutes of hard thinking. Do I deserve it? As the birthday boy, absolutely. :P

I've had a few days to play around with it. While I'm definitely not one to say whether or not its going to revolutionize computers, I do have enough experience with it to at least tell you what's awesome/not so hot about it. Hit the link for my impressions of the hottest thing in tech.





First things first: I think the iPad at its core is a giant iPod Touch. I've already caught some flack from a few of my iPad-owning compatriots, but it's hard not to draw the similarities. They function pretty much the exact same way, with size being the only major difference between the two. If you've used an iPod Touch before, for the most part, you know what you're getting.

With that said, size really does make a difference. It's big enough to make most iPhone and iPad applications a lot easier to use but still notably smaller than a netbook. It's oddly neat to be able to carry what is roughly a very thin book to the couch and do a lot of computer-type stuff on a tablet. I don't think it'll outright replace laptops or netbooks, but it's really neat on the go or if you just want something small to consume digital media with.

I play a ton of games on my iDevices, and having the extra real estate made a big difference in playing certain games like Monopoly and The Price is Right. Thanks to the big screen, it's easier for multiple people to look at the screen at the same time, which makes it a much better communal experience.



Surfing the web also benefits greatly on the iPad. I hate surfing the web on my G1 iPod Touch because it's slow and unless you're on a mobile site, it's really hard to navigate through anything. With the iPad, everything moves really quickly, even when I could only get a 1-bar connection. The extra space also makes it easier to surf non-mobile sites, so you can surf the web as you know it with your hands.

If you have a lot of iPhone apps and fear that they'll look like crap when expanded to fit on the iPad screen, I have relatively good news for you: they don't look like crap. There's a clear drop in definition, but I don't think it's that big of a deal. iPad-specific applications definitely look better on the big screen, but it's absolutely not a deal-breaker.

One thing that has caught me off guard with this device is the great battery life. Even after playing a bunch of games and watching YouTube over the past few days, I have yet to charge it since launch because my battery still has over 50% in the tank. With my iPod Touch, I put the brightness down all the way and turn off wifi whenever I'm not using it to maximize my battery because it seems to run out so quickly. With the iPad at default settings and wifi on all the time, it's still kicking after a number of days of not being charged.

While I love having the iPad, I wouldn't go out and throw away your netbook or your laptop in exchange for this. If you're looking for a "real" computer experience, this is definitely not it. Like I said, it essentially has the advantages/disadvantages of a big iPod Touch, so it won't have all of the functionality you may want from a computer at double the price of an entry-level netbook.


It's worth noting that Steve Jobs is a liar when he said that typing on an iPad was a dream. I eventually got used to typing with my thumbs on my iPod Touch, and this device has a similar learning curve. The big on-screen keyboard initially makes you think you can touch-type on it like you would a real keyboard, but it doesn't work as smooth as you'd hope. You'll frequently hit the wrong buttons and lose your place on the keyboard without the tactile feedback. Using your pointer fingers to start should work fine, though typing up a business document on it could be a nightmare. You can buy the iPad keyboard attachment to alleviate that stress, but at that point, you might as well just buy a real laptop.

My only other major gripe is not Flash-related (though not having that is a bummer, too). While the form-factor is great for portability, the tablet style isn't the most ergonomic computing solution. You won't always have it sitting on your lap at the perfect angle to interact with it, so you're either holding it up (which can get tiring) or resting it on a table (which can hurt your neck if it's flat against the table). My girlfriend bought me the official iPad case to go with it, so the cover can be folded back to rest the iPad on an angle, which helps it a bit as far as usability goes. However, for certain applications, such as watching a longer video, you may need to prop it up against something to have it stand upright.

I'm not sure if the iPad will change the world, even though it's sold over 2 million units in the last 59 days. At this point, I'm not even 100% sure where my iPad fits into my own lifestyle, other than as a piece of nerd bling. But I do love using it and I think it has a lot of potential as a computing and media consumption device. If you know what you're getting at the price you're paying and are happy with that, then go right ahead and splurge on an iPad. It's going to take some time before developers, advertisers, content makers and consumers really figure out what this thing can do and how to make the most of it. Till then, I'll chime in on my blog with more impressions on the device, apps, ads and anything else worth noting as I play around with it.


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Thursday, April 8, 2010

South Park: You Have 0 Friends


I'm not an avid South Park watcher, but some of my favourite episodes are the ones that cover current events and issues. The newest episode of the show, "You Have 0 Friends" is all about how serious Facebook can be.

As an avid fan of Facebook humour (and a regular viewer of Lamebook) this episode was right up my alley. Stan is the guy who is forced into the Facebook world kicking and screaming, Kyle is a Farmville addict who quickly loses friends when he becomes friends with the unpopular kid and Cartman is in classic form. In particular, his segment on Chatroulette may be my favourite part of this particular episode.

With the exception of the Tron bits, I think I've seen or experienced all of these scenarios and behaviours since I signed up for the service years ago. I recommend checking it out here if you haven't already seen it.


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Monday, March 29, 2010

Say Hello To My Little Friends


As someone who is a huge fan of the Al Pacino version of Scarface, I'm not sure whether or not this YouTube video of elementary students reenacting Scarface for a school play is horribly disturbing or the best thing ever. In any case, it's probably going to make its rounds as the viral video du jour. Click through to see the video and some of my impressions.




This video hit the Internet today care of YouTube user cindymomof6. At face value, the responsible side of me feels really uncomfortable watching this. I have no idea what benefit the kids would get from re-enacting a movie involving gang members, drugs and tons of violence. Even the kids self-censorship makes me feel weird, even though I love fudge. How did any school approve of this? The other side of me thinks that this is freaking hilarious. I've watched it three times over, posted it on my Twitter and Facebook, sent it via IM to a bunch of other people, and am now writing a blog post about it.

Is there more going on here? Or is this just the Internet being the Internet? The idea of a kids version of Scarface that was sanctioned by any school just does not compute in my head. Also, this user's favourite videos are all very religious, which kind of contradicts the life and times of Tony Montana. I guess until we learn more about why this video exists, I'll go back to watching Tony Montana go out with a bang.

UPDATE: This was not a school play.
This was done by director Marc Klasfeld and Rockhard Films, whose credits include Lady Gaga's "Pokerface" and Adam Lambert's "For Your Entertainment. Thanks to TMZ for cracking that case pretty quick!


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Wednesday, February 17, 2010

LEADERS OF THE NEW: Michelle Fargas

Leaders of the New is an ongoing series at jettlandicho.com that will focus on the future talents of advertising. Click here to check the archives.






Name: Michelle Fargas

Career Path: Project Management

Education: Seneca Creative Advertising - Graduated in 2009 with Honours

Advertising Experience: 4 months interning at Fjord (Cossette); currently working full-time as Project Coordinator at Proximity Canada (BBDO)

One Thing About You: I'm a heavy metal music lover with a penchant for arts & crafts, and kittens.

Contact: michellefargas@gmail.com


Click READ MORE for the full interview!


When did you know that advertising was for you?

I like to think it's in my blood. My father was in advertising. He started out as a graphic designer turned Art Director, and eventually became a professor in marketing. I've been hearing his "lectures" since I was a kid and I guess I actually listened! I was officially set on advertising when I went to Seneca's orientation session. One of the profs sold it to me and I grabbed on - hook, line and sinker.


Based on my personal experience as well as talking to advertising students, not a lot of students are striving for Project Management positions. Many don't even know what a Project Manager does. How did you end up in that field?

I totally fell into Project Management because of my internship at Cossette. I received a call from the HR department requesting my resume (I had left my contact information there after my class pitched to Cossette for our final semester - my team won, by the way!) and a phone interview with the Director of Production of Fjord, Cossette's interactive side. The position was support for the Project Managers and even though I didn't know what it was I jumped at the chance to intern for Cossette.


You were fortunate enough to have interned at Cossette as a Project Manager. What was that experience like? What were the key things you learned to be successful as a Project Manager?

It took me about two days to shake off the awe that I was interning at the biggest Canadian agency in Canada. In that aspect, I was excited and ready to start each day. I absorbed as much as I could from the people around me and asked questions about processes, best practices, formats, etc. Sometimes I just asked "Why?" Understanding the base process for something helps in future situations wherein you can take that practice and apply it to another project.

Part of my learning experience was gathered from where I was sitting - first I sat with the Flash developers and then with the coding dev teams (the office is open-concept and we had the PMs and AMs around us). This helped me learn more about what they do and how they do it, which is important in figuring out project estimates and whether projects are feasible. My boss told me he sat me there on purpose, just to learn things like that.

Key Things I Learned…
Be nice to the developers! They will be the ones who can break you or save you during those looming deadlines.
Write everything down. Everything! Don't go anywhere without a pen and notebook.
Don't be afraid to ask questions.
Smile, and mean it! :)
Make use of Post-it notes.
Don't take on more than you can chew - pass things up if you need to, and do it waaay before the deadline!


A few months ago, you made the big jump from intern to full-time employee, landing a position at BBDO Proximity. What was the process of securing a job like for you?

I am extremely lucky to be where I am now. For me, it was all about connections. I kept in touch with the Director of Production at Fjord, who was leaving to work elsewhere as I was settling into my internship. Laura and I talked about my future a lot and she had heard from the staff that they were really happy with me and my work. I guess she knew at the time that Fjord wasn’t looking to hire a junior like me so she took my contact information and resume before her last day. A few weeks later I was responding to calls from her agency contacts/acquaintances that were either looking for contract or full-time positions within Project Management.

One of those calls was for an interview with BBDO. I met with the two Project Directors/Brand Directors for my first interview and made sure not to lean on my Laura, my reference, too much but did discuss working and training with her. My second interview was with the PMO Consultant. It was a little tougher on the questions and I actually got to discuss salary options.

Overall it happened really quickly for me. While at Cossette I gathered contacts by letting people know I was looking for full-time work and most were happy to give me an email address or two. I set up a few informationals that way which helped me stay in the “interview mindframe” and work on asking/answering questions. Basically I believe I am in area of "Luck is when preparation meets opportunity."


I know a lot of students are curious about the role a project manager plays at an advertising agency. What do you do as a Project Coordinator?

As a Project Coordinator at Proximity, I am dedicated to one major client. I am assigned to the smaller projects Proximity deals with (from online ads, website builds, changes, emails, etc). Working with our Resource Manager, I find a team to complete the job and then we get briefed by the accounting team. I ensure the resources (developers, art directors, designers, and copy writers) get everything we need to complete the deliverables on time. I am the liaison between accounting and the creative/developers for the most part and keep the team on a timeline.

After the project has been completed, we go through a series of Quality Assurance (QA). Sometimes I do this for my PMs or we have a team of QA to go through it checking for errors against our proposed deliverables. We are also checking for functionality when it comes to websites, CMS, flash, etc on different platforms.

For the paperwork, I write up job estimates, process invoices, budget tracking and a few other administration duties. I also do little things for the Project Managers as needed, such as purchasing images, typefaces and sound clips online.


Many people would consider Project Management as a "business" job. What role do you play in the creative side?

Project Management is a great mix of business and creative when it comes to interactive advertising. Even my junior level here at Proximity, I am able to get involved with brainstorming and concepting during briefs, internal reviews and through emails. We are encouraged to give our opinion. PMs are also the people who know what is feasible when an idea is pitched (in terms of the timeline, budget or client expectations).

We often get all-staff emails from staff informing us “what’s cool and new” or just plain interesting articles. This way we all keep up with the pace of the internet and it starts our discussion about using these various tools and interactive methods with our own clients.


When working in Interactive, there's an extra layer of technical knowledge you need to have in order to be successful at your job. How easy or difficult was it for you to grasp that side of the business? Do you think the average advertising student can handle it?

For me, it was very easy to take on the technical side of developing interactive ads. I was one of those teenagers who clamped onto the internet during the dial-up days of the early ‘90s so I have knowledge of html and xml. With that it became a bit easier to understand how CSS and other coding work in terms of the final performance of an ad. My dev team at Fjord was awesome at explaining things to me when I was tasked with a job; instead of just telling me what to do, they explained the system and let me ask questions about its functionality so it made sense to me in cause and effect terms.

I think with the increasing interest in interactive advertising, schools are beginning to take another look at the importance of learning the technical skills needed for this medium. Our semester learned a bit of what goes on for both front- and back-end development but half a semester isn’t enough to grasp it without some kind of interest in manipulating the medium to begin with.


For any students interested in a Project Management position, what would you say to them to sell them on a career in this field?

Project Management is like working for Accounts, without the task of dealing with clients. It’s like being in with the Creatives, except you watch deadlines! The project wouldn't get done on time without a project manager.


What do you do for fun?

I love going to concerts/music festivals; the atmosphere and adrenaline rush from going to heavy metal concerts is incredible! I enjoy reading, cuddling with my new kitten, playing around with the hundreds of apps on my iPod, cooking and baking. I love the internet and its infinite resource of all things inspirational, or all things inane (hey, you need this once in a while!). Friends and family hang-outs are fun, too.


E-elevator pitch (sell yourself in 140 characters or less)

I'm a fusion of the left and right sides of the brain: I can switch from creative tasks to business, bringing organization to imagination.


If you're an advertising student or are just starting out in the business and would like to be featured on Leaders of the New, send me an email at jettlandicho@gmail.com


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The Impact of Sharing Your Location Through Social Media


Last summer, I was out of town on a family vacation and I thought it'd be cool to tweet that. Later that day, while listening to This Week in Tech, one of the hosts mentioned the rise in house robberies after someone tweets that they're not home. I was horrified for the rest of the trip.

Thankfully, my house was not hit. However, sharing your location publicly through social media platforms such as Facebook, Twitter and Foursquare can be dangerous. Getting your house robbed is one thing; but what if someone you don't know decides to go and find you?

Please Rob Me is a website that aims to raise awareness about the dangers of sharing your location publicly on social media platforms. While they don't actually want people to use this site as a resource for who to rob, it very well could come in handy for a lot of bad things if used the wrong way. Through this site, you can see every Foursquare tweet in the world, or narrow down your search by location or Twitter user name. I was especially startled when I searched a local city and found people I knew on the first page. The sad thing is, I'm sure 99.9% of the people listed on this website have no idea that their tweets are being displayed on a site that indirectly encourages people to rob you, let alone the fact that your tweets are being displayed elsewhere at all.

We still have a long way to go before we can catch up with the technology and the ramifications of our actions. I'm not saying to stop playing Foursquare or never share your location. Just understand what you could be getting into when you put your location out there.


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Wednesday, January 27, 2010

The iPad Cometh

Image from Engadget

As a proud owner of a Macbook and an iPod Touch, I have a number of rational reasons for not spending between $500-800 on an Apple iPad. My iPod can run almost all the functions an iPad can and fit in my pocket. And my Macbook is a more powerful machine than an iPad in a package that I never felt wasn't portable enough.

Do I need to invest in a "tweener" machine that doesn't really beat out the other two devices I own? Probably not. But do I want an iPad? Dude, yes!@#$111

For strictly emotional reasons, I want an iPad. I want it cause it looks hot. I want it cause it's a new piece of tech. I want it just to have it. My lust for this iPad is strong. Someone talk me out of buying one, quick!


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Friday, January 8, 2010

Why Playing The Piano On YouTube Isn't Awesome



I was checking out Mashable today and saw this post on playing the piano on YouTube. A Swedish production company called KOKOKAKA had put it together and I thought I would try it out. I'm always interested in seeing new or unique applications of technology, so I thought I'd try it out. If you haven't already tried it out in the video above, it takes advantage of the YouTube feature that allows users to click back to a certain portion of the video. The team then recorded themselves playing all of the notes and linked them for a user to play in any sequence they like. Plan on tearing through Beethoven's 9th symphony on it? Good luck. As an interactive piece, I appreciate all the work that went into it. However, it's not that fun to play with.

Playing the piano on things other than a piano is kind of played out, and the fun theory piano stairs have this beat in terms of uniqueness. On a computer, there are a number of free online pianos that work a lot better. Also, the nature of YouTube technology doesn't really lend itself to actually making music in this particular execution. Having to wait for the video to finish loading while the video itself is playing is a major turn-off for most people who expect instant satisfaction when watching anything on YouTube. On top of that, the slight delay between your mouse click and the sound playing is just a bit too much to make anything sound good, and the sound of the video cutting in every time you hit a note is annoying.

As a lesson learned on the process of creating content for interactive, I think its great. It demonstrates two factors everyone should consider when they create interactive content.


1) What are the possibilities and limitations of the technology?

The designers behind this video totally saw an opportunity to use YouTube to trigger notes on a piano. To me, I feel like they completely disregarded the limitations YouTube brings to the equation. The way they put that video together and the way the cue feature works doesn't make it work the way a user would want a piano to work. Which leads directly to my next point.


2) Is it any good to interact with?

It's possible for anyone to put ice cream on a steak, but would you want to eat it? My guess is no. Like anything in the world that we interact with, it has to be something we want to do in order for us to get any value from it. In concept, it sounds kind of cool to create something with a technology that it wasn't originally intended to do. However, that's a moot point if the final product isn't any good to use. The piano stairs are extremely difficult to make music with, but that's not really the point because they're still fun to use. Maybe you had the time of your life using the YouTube piano, but I did not like the experience it provided.

As a proof of concept, maybe it will lead into something greater. On its own, it's a unique idea that doesn't respect the limits of the technology enough to be something people would want to use. For anyone making anything that others have to interact with, I hope you you keep these two points in mind.


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